Despite its obvious stagnation in
technical, FIFA 16 unsolved errors dragged long time and add in some new
mechanics and modes tino
Having spent considerable time in
the demo of PES 2016, garnering very positive feelings, it's time to talk about
the franchise reigns in this virtual football for almost a decade. What are our
first impressions with FIFA 16?
The first would be to say that I
have found a more different than you might expect in response to anything seen
so far in delivering this year's game changed. No talk of radical or
revolutionary changes in any aspect but, in my opinion, we are facing the delivery
which has more subtle and meaningful changes introduced in recent years.
The most obvious and grateful
with the remote in hand is the rhythm. One of the main reasons why FIFA 15 just
came into my console was the crazy matches, becoming correcalles where the
midfield was not present and defenses desarbobalaban too often. That, in FIFA
16, much has changed: now everything is slower and requires a lot of possession
and play while you break or break the defense is not easy.
On this point, the defense become
noticing tweaks here and there: a new mowed, stronger and with the ability to
rectify, is joined by a more efficient organization that allows AI (both rival
companion) close hold spaces and better brands. In fact, I've even been
surprised by the excessive efficiency in defending the front of all teams
available in the demo, something not too trustworthy.
FIFA 16 is still continuity but adds elements and manages more accurately than the previous delivery
Unfortunately, one follows the so
characteristic meeting with "tricky defense" of the saga; It is
ridiculous that in the 2015 Terry extremely slow or Sokratis defenses as there
are no evidence in a race against Bale and Messi when playing on higher
difficulties. Like the rival attackers almost always guess right when and where
we will make a mown, advocates increase "magically" speed. Factors
that disfigure and hinder the enjoyment of our games against the CPU.

In this regard, are those let and
imperfections that drags the franchise since the last delivery: Schools and
headers are again too effective option (which Messi scored two goals head
against Chelsea is a good example), the physical force still prevails over
skill and, above all, the impact engine makes finding ourselves with strange
clashes continue, silly fouls and somewhat problematic situations.
But leaving aside what remains
the same and what changes and additions speaking, women's football stands above
any other. Powerful marketing move, also proved to be a sufficiently
differentiated male football experience, giving a somewhat slower pace more
technical games. The work here continues to surprise and although it is limited
to quick matches between the 12 teams available, is added more than justified
in playable.
It is unacceptable to continue dragging errors for almost five years
Both the women's game as the male
debut two playable mechanics that produce conflicting feelings. In my more than
fifty games there has been one in which you have not used the new powerful,
more dangerous and difficult to wander through, but serve to break lines and go
on the attack so brilliant. By contrast, new-ball dribbling seem completely
useless if we face the CPU since hardly fall into our delusions and will be
very few times that actually serve to unbalance or haggle successfully. One can
imagine that this addition does work in our confrontations with other players
and, hopefully, serve to solve one of the main hotspots in the franchise, the
absence of effective capacity overflow.
Last but not least, is the FUT
Draft. No doubt that Ultimate Team is the main attraction of FIFA for the vast
majority of buyers and add elements like this are a success. Players can enjoy
the highest level while also struggle to get coins and awards for our team is a
great design decision. As in Hearthstone and Arena mode, for example, the Draft
will serve both to control players who may never see in our ranks and, above
all, to eliminate the differences between players, leaving the team randomly
touch us control .
Overall, then, the demo of FIFA
16 has left a better taste than I expected. No talk about no revolution or the
relevant installment of the franchise but at least it seems that we have a lot
of editing what to fix (not all, unfortunately) and added modes, mechanical and
version details here and there to set further round. If the end game is so
marked by this show (last year, without going any further, there were notable
changes between the demo and the final product), 2015 will be one of the best
years in recent memory in this game of football .
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