Blizzard today unveiled
Hearthstone: Heroes of Warcraft, Free To Play a game that has been made with a
small team. Is this model mature enough to play as we begin to see quality
titles on more platforms? It is possible that large companies do not take time
to disembark, but for this model consolidates game will have to make things
right.
Blizzard today unveiled
Hearthstone: Heroes of Warcraft, a game that is far from what we knew of
Blizzard and presents a foray into the world Free To Play. The Free To Play
games are, as its complimentary name. We will not pay anything for download or
to play but as there is always a consideration is that in these games has to
pay for optional items. The elective is to say because sometimes we can play
quietly and only pay for better items and other games that are associated with
a timer pay for accelerate.
While not a new phenomenon does
seem that in recent months has become a very valid model. While in the case of
Blizzard, traditional companies, of making great games with a tight budget,
they are devoting part of its resources to make faster and more casual games
that pay an option.

What it is true is that currently
the market is not fully mature. Luckily the time of Zynga and Facebook games
farms already made history and have evolved a bit, but we're still at that
point where many large companies will not just see the hook and above all, lots
the public does not know that there are such games. In terms of quality of the
offer we have made good progress and today we can find games like Blacklight
Retribution, World Of Tanks, PlanetSide 2 to Real Racing 3, which have nothing
to envy their leading games platforms.
For Real Racing 3 is significant
because after 2 deliveries putting existing hardware limit on mobile phones,
decided to take a pointer Firemonkeys game graphics and gameplay, but for free,
with a system to play quite a while but criminalizing bad driving and damage to
our vehicle. This system seemed very successful as it promoted the skill of the
player and thus allow more time to play them often.
Companies must provide quality products and not only seek easy profit
With today's presentation of
Blizzard we have one of the largest companies devoted to a smaller team to make
a game that captures the essence of Warcraft and let us play for free. There is
novel or the game nor the payment system but by the fact that a big company
devote a small portion of its resources (the team was 15 people) to a game that
if they do well can you give a lot of revenue. EA already has been testing
distributing said Real Racing 3 or Battlefield Heroes so it takes more
companies are launched to the pool as the potential gains are very high.
But that's the problem that can
occur. Yes we have heard of many companies that are very successful with a game
Free To Play but we must do it and it is very possible that the major studios
see this pattern of play as the panacea and begin to flood the market with
titles of dubious quality or with payment mechanics poorly implemented. That is
why we need games that work very well, but we also have to put the magnifying
glass on passing unnoticed to analyze what has not worked.

We are at the point where a
little push we can all come out ahead. Users have free quality games and
companies get more income in various ways. You just need to put a little
dedication and launch products that do not interfere with the user experience
unnecessarily. If titles for the sole purpose of which are free to combat
piracy will not go anywhere are released. That must be the side effect. A free
game in which the people will be happy to make micropayments because they love
the game itself.
Finally, we should mention the
platforms. While the PC market is well endowed with titles Free To Play that
have a lot of quality I think this form of the game will not take off and be
taken seriously until unremarkable titles are released on consoles, that after
all is where We found most gamers. Would it be okay in the next generation that
we could buy a console and do not need to spend a penny in games? To me it is a
scenario that does not displease me because although the traditional model has its
advantages for those who spend many hours and squeeze games, Free To Play model
gives you the option to have more variety and to try different things.
So, hopefully Blizzard has done
today as more companies launch into the pool with quality products, so that
this model can definitely take off.
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